You're a middle school robotics student and you're ready to impress your peers! In Train Your Minibot you will face a number of pre-built obstacle courses consisting of objects from around your house.
Solve the puzzle using the remaining objects you've found around the house that will make the path possible for the minibot to make his way across.
Then take control of your very own minibot and platform your way across the level. Did you put things within his reach? Perhaps try using a combustible boosting platform, commonly known as a soda can, and give the minibot a blast across the room!
Development
This is an entirely solo-developed 3D Puzzle Platformer that I built on and off over the span of 3 years. Originally it is based on a more basic design that was created over a week for a game jam.
Train Your Minibot was my first full commercial game created under the Fishagon LLC name for release on Steam as a paid game. I'm incredibly proud of this project and its novel design.
Full In-Game Level Editor
All 30 base levels were created using a custom level editor
Support for player level sharing via Steam Workshop integration
JSON driven
Third-Person Precision Platform Controller
A classic approach to creating a traditional platform controller that requires precise movement and jump timing to create a difficult, but learnable control scheme.
Diegetic UI
All of the UI from the Main Menu to In-Game are part of the "in-game" reality.
The main menu presents as an operating system for the minibot calibration.
The in-game is presented as a tablet and the player controls things with a 3D arm.